I. PLAY: The web itself as conceptual sandbox: companioning the web
II. LEARN, UNLEARN, & MAKE: What counts as writing, devices, humanities, digital, reading, language, ecology, media: all up for re-design
A design fiction: (very) roughly 5000 years ago in (at least) two segmenting ecologies on our planet humans messed around with some cognitive companions, each coordinating multiple agencies characteristically. • In Mesopotamia tiny clay token sheep were enclosed in clay envelopes with markings indicating what was inside. • In the Andes strings were wrapped around sticks and attached to a main cord. In the first case the favored sensory technology for making was molding and inscribing clay. Worlds set into motion from this sort of making eventually sustain what some consider “true writing”: that is to say, writing that companions preferentially with language. In the second case makings involved spinning plant and animal fiber and feeling, tying, and untying knots. Worlds set into motion there eventually sustain a different sort of writing, one said to be “without words,” instead preferentially coordinating actions and practices directly as their very ecologies.
III. THINKING WITH: How does digital humanities as a trace across "lots of books" compare? Go for complexity